Professional sports face a growing challenge. Fans still tune in for the biggest games, but it can be hard to get them to stay for anything beyond that. With so many forms of digital entertainment ...
The eSports audience surpassed 570 million in 2024 and is projected to grow to over 640 million by 2025. The structural differences between traditional sports and eSports go beyond format. Esports and ...
The Esports World Cup (EWC) 2025 is more than just a tournament — it’s a revolution in global sports culture. Taking place in Riyadh, Saudi Arabia, through August 24, the seven-week EWC brings ...
With Esports, we can bring everything great about sports to more people, including competitors and fans. We have the opportunity to build something new that takes what we love about sports—and perhaps ...
Esports has transformed gaming. Millions engage with titles like League of Legends, Valorant, and Dota 2 — games that now define the esports world. Once a small hobby, it’s now a respected sport. How ...
As the sports industry ages, so too does its audience. For the first time in decades, traditional sports face real competition for the next generation of fans, many of whom are trading physical arenas ...
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